Quantum 3D Home
Site header image with military technology theme
Whitepapers

The whitepapers below have been written by Quantum3D technical staff. The goal is to provide in-depth knowledge on certain technical areas.


Whitepaper
PDF 301K

IData 178 Certification Kit - Model Based Development of Safety Critical HMIs

...is a software platform for deploying Human Machine Interface (HMI) applications to safety Critical environments.  A complete set of certification data and test harness is provided in IData 178 to support verification of the Render Engine to the highest criticality levels.


Whitepaper
PDF 287 K

FidelityVCF- A Foundation for Highly Reliable Visual Computing

Fidelity VCF is an important new software product line that redefines how highly reliable display development is done. By offering new capabilities to rapidly deploy safe, secure, and separated tool-driven display applications under a true separation kernel RTOS, FidelityVCF enables application designers to eliminate the guesswork and rely on guaranteed performance for their display applications.


Whitepaper
PDF 186K

Facets OpenFlight to CDB
A First Look at CDB


This paper documents the problems encountered and the solutions adopted by the first vis-sim vendor other than the Common Database (CDB) developer (CAE Inc.), to work with the CDB specification and how a generic OpenFlight library was published to the CDB standard. It identifies the benefits and deficiencies of the CDB with regards to re-use of common entity models (also known as moving models) and how lessons learned may be of use to others as interest in the CDB grows both in industry and other Government agencies.


Whitepaper
PDF 582K

Texture Compression on Quantum3D PC-IGs

. . . In the quest to achieve greater visual realism, visual simulation applications employ 3D content databases that make use of many high-resolution texture maps. These textures increase the realism of 3D objects by using photo-specific texture maps and super high-resolution geo-specific satellite imagery mapped to the terrain.



Whitepaper
PDF 503K

StreetSmart - Tactical 3D Battlefield Visualization in 21st Century Urban Warfare

. . . Providing U.S. and allied forces with 3D imagery of the area of operation while in enroute to the conflict and even while conducting urban combat operations could prove to be significant force multiplier by reducing or eliminating the home field advantage of opposition forces.


Whitepaper
PDF 184K

Next Generation Vehicle Architecture for Embedded Simulation

. . . The US Army is providing Embedded Training (ET) in current vehicle designs such as Stryker. Currently architecture for an Embedded Simulation System (ESS) which includes ET, Mission Rehearsal and Operational Enhancements is for a unique Line Replaceable Unit (LRU) approach.



Whitepaper
PDF 582K

Full Scene AntiAliasing on Quantum3D PC-IGs

. . . When generating computer graphics images a continuous signal representing the displayed objects projected onto a view plane is sampled at discrete points defined by the array of pixels in the frame buffer. Most forms of spatial aliasing are the result of sampling the objects using a rectangular grid of points . . .


Whitepaper
PDF 84K

Quantitative Performance-Driven PC-Based Image Generator Evaluation for Visual Integrated Display Systems
Whitepaper - PDF 84K

. . . Affordability and performance of training systems devices have become key factors in improving availability of training to a broader military community.
This paper was released at I/Itsec 2000 by The Boeing Company, who owns the copyright.



Whitepaper
PDF 407K

OpenFlight Database Conversion for Distributed Mission Training PC-Based Image Generators

. . . Each DMT F-15C site consists of four full-field-of-view Visual Integrated Display Systems (VIDS’s) driven by high-end ESIG-4530GT image generators (IGs).
This paper was released at I/Itsec 2000 by The Boeing Company, who owns the copyright.


Whitepaper
PDF 318 K

How Good is Good Enough? Image Quality Issues When Using Modern Graphics Technology in Embedded Displays

. . . Legacy display symbology, especially in military systems, can be cluttered and difficult to use, and exhibits poor image quality artifacts such as aliased lines. The advent of modern embedded graphics systems (EGS) using OpenGL has enabled much more quality and quantity of information to be presented than ever before.



Whitepaper
PDF 1.2 MB

Multi-channel Sychronization in Visual Simulation Systems

. . . In systems where a single visual channel is created by compositing multiple visual outputs adjacent to one another it is usually desirous to reduce any artifacts at the seams between adjacent channels as much as possible.


Whitepaper
PDF 415 K

Synthetic Vision Systems - From Sandbox to Reality

. . . Synthetic Vision (SV) systems are the subject
of intensive ongoing research and development.
Their promise lies in their ability to fuse three
dimensional data into intuitive displays that can
provide life-saving awareness to flight crews.



Whitepaper
PDF 1.2 MB

A Data-Based Paradigm for Rapid Development of Advanced Avionics Displays

. . . The key innovation described is the ability to treat the avionics displays as databases rather that as compiled and linked software, and the resulting benefits in terms of system development, maintenance, and lifecycle costs.

 


Whitepaper
PDF 437 K

Quantum3D IGL A Certifiable Software Based OpenGL SC GPU

Quantum3D’s IGL is an efficient, small footprint software graphical processing unit (GPU) that implements the industry standard OpenGL SC (Safety Crtitical) API to render graphics on platforms with limited or no dedicated graphics acceleration. .