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Barbara Kohn
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Email: bkohn@quantum3D.com

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QUANTUM3D DEMONSTRATES AMERICA'S ARMY ON THERMITE-BASED DISMOUNTED SOLDIER EMBEDDED TRAINING SYSTEM AT E3
America's Army Video Game On DAGGERS Soldier-Worn Embedded Training Systems Demonstrates Potential of Embedded Training for U.S. Military

Thermite™ Tactical Visual Computer

Screenshot from America's Army™

LOS ANGELES, CA - May 12, 2004 - Quantum3D®, Inc., a leading provider of open architecture, realtime 3D visual computing solutions for the Visual Simulation and Training (VST) and Embedded Visual Computing (EVC) markets, announced today at the Electronic Entertainment Expo (E3) that it is demonstrating the America's Army™ video game on the Company's DAGGERS soldier-worn synthetic environment training prototype system at the U.S. Army's E3 Booth (No. 1080, South Hall).

"Running America's Army on the DAGGERS system provides a great test bed for exploring how we can incorporate game technology into embedded training, said Colonel Casey Wardynski, America's Army Project Director. "We look forward to working with Quantum3D as we explore how video game techniques and technology, coupled with products like DAGGERS and Thermite will enable the Army to greatly enhance our soldiers' skills, tactics and mission effectiveness."

Developed as part of a research program commissioned by the U.S. Army Research, Development and Engineering Command's (RDECOM) Embedded Training for Dismounted Soldier (ETDS) Science and Technology Objective (STO), the Quantum3D Distributed Advanced Graphics Generator and Embedded Rehearsal System (DAGGERS) is a high-performance soldier-worn embedded training system for dismounted infantry training research. DAGGERS incorporates a number of advanced technologies including Thermite™, Quantum3D's new Tactical Visual Computer, immersive helmet mounted displays, motion trackers, realtime image generation software, and OneSAF interoperability, all interconnected seamlessly via a wireless communications fabric. The goal of DAGGERS is to provide dismounted infantry soldiers, squads, and platoons with the ability to perform training and mission rehearsal exercises "anywhere and anytime."

"Working with RDECOM and the America's Army team is a great opportunity to expand our efforts in embedded training systems," said Ross Q. Smith, Quantum3D co-founder and president. "The DAGGERS system as a complete hardware and software package could ultimately create a powerful training tool for soldiers in the field, allowing them to conduct embedded training exercises with distributed combined forces around the globe. Demonstrating America's Army at E3 exemplifies the type of realism and capabilities that are now enabled by DAGGERS and its underlying Thermite system."

About America's Army
America's Army is a realistic computer game providing civilians with an inside perspective and a virtual role in today's premiere land force, the U.S. Army. America's Army players experience soldiering in a state-of-the-art manner via the game's support for two separate simulations: Soldiers, a role-playing portion in which players navigate life's challenges to achieve goals, and a first-person action game, called Operations. For more information on America's Army, please visit www.americasarmy.com.

About Quantum3D Thermite
Thermite is the first man-portable, open-architecture, PC-compatible, COTS system that brings the power of NVIDIA® GPU technology to dismounted soldier applications. Featuring a 1.0GHz Transmeta™ Processor and NVIDIA GeForceFX™ Go Mobile GPU technology, Thermite is packaged in a hermetically sealed, small footprint enclosure with advanced power management technologies and delivers the highest visual computing performance and fidelity and longest battery life of any man-portable computer in the market today. With support for both Microsoft Windows® and Linux operating environments, Thermite enables easy migration from desktop to field environments. For sensor, camera and other advanced video input functions, Thermite also includes advanced video-capture functionality, with support for color space conversion, scaling and overlays for NTSC, PAL, S-Video and RS-170A formats. With its native support for RGB, composite and S-Video output, Thermite is ideal for both new and legacy soldier, ground vehicle, maritime and airborne embedded training and C4ISR applications. With a range of available ruggedization levels-- from commercial to mil-spec extended environment, and customization options, Thermite is well suited to meet the needs of virtually any man-portable visual computing application.
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About Quantum3D
Quantum3D develops and markets realtime, open architecture IG solutions, embedded graphics subsystems, development software and support services for the VST and EVC markets and is the exclusive supplier of NVIDIA® graphics technology for the embedded military and aerospace visual computing market. Quantum3D is a privately held company headquartered in San Jose, CA, with development centers of excellence located in Huntsville, Alabama, and Orlando, Florida. For more information about Quantum3D, please see www.quantum3d.com.


Quantum3D is a registered trademark and Thermite is a trademark of Quantum3D, Inc. All other trademarks are the property of their respective owners.

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