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This paper documents the problems
encountered and the solutions adopted by the first vis-sim
vendor other than the Common Database (CDB) developer (CAE
Inc.), to work with the CDB specification and how a generic
OpenFlight library was published to the CDB standard. It
identifies the benefits and deficiencies of the CDB with
regards to re-use of common entity models (also known as
moving models) and how lessons learned may be of use to
others as interest in the CDB grows both in industry and
other Government agencies. |
Whitepaper
PDF 582K |
. . . In the quest to achieve greater
visual realism, visual simulation applications employ 3D
content databases that make use of many high-resolution
texture maps. These textures increase the realism of 3D
objects by using photo-specific texture maps and super high-resolution
geo-specific satellite imagery mapped to the terrain. |
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Whitepaper
PDF 503K |
. . . Providing U.S. and allied
forces with 3D imagery of the area of operation while in
enroute to the conflict and even while conducting urban
combat operations could prove to be significant force multiplier
by reducing or eliminating the home field advantage of opposition
forces. |
Whitepaper
PDF 184K |
. . . The US Army is providing Embedded
Training (ET) in current vehicle designs such as Stryker.
Currently architecture for an Embedded Simulation System
(ESS) which includes ET, Mission Rehearsal and Operational
Enhancements is for a unique Line Replaceable Unit (LRU)
approach. |
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Whitepaper
PDF 582K |
. . . When generating computer graphics
images a continuous signal representing the displayed objects
projected onto a view plane is sampled at discrete points
defined by the array of pixels in the frame buffer. Most
forms of spatial aliasing are the result of sampling the
objects using a rectangular grid of points . . . |
Whitepaper
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Whitepaper - PDF 84K
. . . Affordability and performance of
training systems devices have become key factors in improving
availability of training to a broader military community.
This paper was released at I/Itsec 2000
by The Boeing Company, who owns the copyright. |
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Whitepaper
PDF 407K |
. . . Each DMT F-15C site consists
of four full-field-of-view Visual Integrated Display Systems
(VIDSs) driven by high-end ESIG-4530GT image generators
(IGs).
This paper was released at I/Itsec 2000
by The Boeing Company, who owns the copyright.
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Whitepaper
PDF 318 K |
. . . Legacy display symbology,
especially in military systems, can be cluttered and difficult
to use, and exhibits poor image quality artifacts such as
aliased lines. The advent of modern embedded graphics systems
(EGS) using OpenGL has enabled much more quality and quantity
of information to be presented than ever before. |
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Whitepaper
PDF 1.2 MB |
. . . In systems where a single
visual channel is created by compositing multiple visual
outputs adjacent to one another it is usually desirous to
reduce any artifacts at the seams between adjacent channels
as much as possible. |
Whitepaper
PDF 415 K |
. . . Synthetic Vision (SV) systems
are the subject
of intensive ongoing research and development.
Their promise lies in their ability to fuse three
dimensional data into intuitive displays that can
provide life-saving awareness to flight crews. |
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Whitepaper
PDF 1.2 MB |
. . . The key innovation described
is the ability to treat the avionics displays as databases
rather that as compiled and linked software, and the resulting
benefits in terms of system development, maintenance, and
lifecycle costs.
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Whitepaper
PDF 437 K |
Quantum3D’s IGL is an efficient, small footprint software graphical processing unit (GPU) that implements the industry standard OpenGL SC (Safety Crtitical) API to render graphics on platforms with limited or no dedicated graphics acceleration. . |